Fixed several cases where NPC dialogues were out of sync with the actual state of the game world (e.g. Fixed various bugs caused by simultaneous buffs and debuffs. Fixed removing tappers from trees in certain ways making them become un-choppable. Fixed the dove subplot enemy from leaving visual trails on the host’s machine regardless of the location they were in. NPC's now appreciate quality level in gifts, but it only has an effect on gifts they "like" or "love". Added an on-screen keyboard to type into chat or text fields using the controller. But it’s also fun for single player or cooperative farms. Color groups are mutually exclusive and listed in the order the game tests for them. (For example, this prevents you from trying to gift your spouse a second gift immediately after kissing them and getting stuck in an erroneous animation frame.). Items found in the trash now pop out of the trash instead of going directly into your inventory. to your fishing rods directly from a treasure chest. Fixed various multiplayer data sync issues. Fixed various issues related to the display of the cursor in the level up screens with a controller. The cheat codes in this list are for the latest version of Stardew Valley on all platforms including PC/Mac (Steam), PS4, XBOX One and the Nintendo Switch. Added shed upgrade (doubles the interior size). Check out all of them here… Stardew Valley item id codes make the game very easier. Fixed map showing the player in the mines when they’re in the Skull Cavern. When an NPC walks over a chest, it will now dump its contents out instead of destroying them. Some items no longer appear in random shop stocks: void eggs, void mayonnaise, and sweet gem berries. Fixed Shane sending two recipes at 3 hearts. Added internal changes for modders (should have no effect on vanilla gameplay). Bayreuth, Bayern. Fixed issue where you’d need to click twice to clear the dialogue that appeared after falling down a mineshaft. Aside from appearance, the blue chicken is identical to the white chicken. When it’s time to go to bed, all players must enter their beds. Dwarf Scroll II 98 Dwarf Scroll III 99 Dwarf Scroll IV 100 Chipped Amphora 101 Arrowhead 102 Lost Book 103 You can now remove horse hats (by interacting with the horse while holding another hat). Fixed exploit where you could fulfill the requirements for a gathering quest by taking items out of a chest one-by-one. Penny no longer randomly reveals Pam’s taste for alcoholic items. Replaced gold display on player menu from "g" to "金" in Chinese. Fixed exploit where you could pause time when the night market sub was ascending/descending to skip the wait time. Fixed Robin sometimes thanking you for the wrong item when completing a billboard quest. Disabling VSync may improve overall framerate at the expense of frame rate stability. We've bolded some of the big items to make them easier to pick out. They can decorate it the same way as their house. Save files that already have this issue will be fixed after the first night. 0.175% chance to replace any Slime between. Farming level now affects crop yield prior to level 10. Each player can now build a separate cellar. Fish sold to Willy are now resold in his own shop (fish are no longer sold at Pierre’s). You will receive a verification email shortly. You can now buy copper pans from Willy’s shop after receiving the first one. Fixed some dialogue boxes being positioned incorrectly. Fixed townsfolk sending players the wrong cooking recipes for their current friendship level. Fixed some options in dialogue not being usable with a controller. Soon the official wiki will resume at and will be hosted going forward by ConcernedApe. Breaking small tree stumps now provides +1 foraging XP. Fixed problem with forage spawning under stumps, Spring Onions can be iridium quality with the botanist perk, Truffles should no longer spawn in the water. "Check action"-mapped keys should now work to attach bait to a rod. Dropping an item when collecting rewards from Gunther now throws the item downwards instead of upwards, to prevent players without magnet rings from dropping items into out-of-reach positions. Fixed issue where farmhands couldn’t activate the Dark Shrine of Night Terrors. Added different stationery for letters from Sandy and the Wizard. Changed processing time of tapped mushroom trees so that they’re harvestable in the morning (instead of midway through the day). Obelisks now have a 3×2 footprint instead of 3×3. Lauren Morton, Rain ambient sound should no longer play in Sandy's Oasis under any conditions. Dallas 2. Fixed an issue where a female character’s pants could have their color changed to black during a wedding ceremony. Added a graphics option to display "sharper" stack number digits. Pointing at an item to sell in the shop menus now shows the “Gunther can tell you more” text if the item hasn’t been donated yet. Fixed the dagger swipe sound effect repeating an extra time in multiplayer if another player is in the same area. Fixed a data entry issue that caused some fish ponds to use incorrect data. Fixed an issue on Windows where the game would initialize incorrectly and start without audio. 21 December 2020. Future US, Inc. 11 West 42nd Street, 15th Floor, Lightning rods are now always harvestable immediately the day after being struck. Fixed Tea Saplings not being placeable on certain tiles on the farm. Home & Away 2. Added multiplayer synchronization for: daily luck; bulletin board quests (in most cases); trains; lightning bolts; mine fog events; lost book collection; merchants’ limited stock; drum/flute blocks; adjustments to the fishing bobber’s position while it’s midair; the animation when a player has a fish on the line. Fixed crash when the game switches window mode while loading a save. Fixed palm trees not shaking and dropping leaf debris when interacted in winter. Fixed Bouncer just saying “Hi.” instead of his unique line. Fixed issue where rebinding the menu key closed the options menu. Added ability to fill existing stacks in a chest from your inventory. Fixed the cursor not appearing in the level up profession selector if the Controller Style Menus option is toggled off while using a controller. Trying to construct/move farm buildings onto an animal now poke them out of the way. Prior to the transfer to ConcernedApe we will update this site with the date on which the transfer will occur. Fixed the Simplified Chinese localization incorrectly showing Sunflower Seeds as a Fall only crop. 0 Weeds; 2 Stone; 4 Stone Fixed married NPCs saying marriage-specific lines to players who aren’t their spouse while they’re on their married schedules. Players that could have missed increases to their max health, crafting recipes due to skipping combat skill levels will now earn them on level load. Fixed an issue where the controller’s left thumbstick was moving the mouse cursor around while playing minigames. Stardew Valley Version 1.2.29 wurde am 02. The game now re-issues the player the Qi’s Challenge quest if they had previously opened the mail, but dismissed it without accepting the quest. Casks can now be crafted to age alcohol and cheese which increases quality. Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes. When killed they have a 75% chance to split into 2-4 smaller slimes which will attack the player. 0.175% chance to replace any Purple Slime. Co-op is nearly identical to single-player, but with 1-3 other friends playing together with you to achieve a common goal. Fixed farmhands being unable to pick up items they dropped in festivals. You can now connect to the host via IP while they’re in the process of loading the game. Scroll to the next header to see all the detailed (and spoiler-y) notes on all new features and content. CONTROLLER: Fixed an issue where using the Trigger buttons to swap pages in the Junimo Bundle menu while holding an item would cause it to be lost. Riverlands: lots of water on this map limiting your farm space. Farmers who are knocked out while holding an item will now properly animate the knocked out animation. Fixed issue where monsters wouldn’t move while host was watching an event or getting knocked out. CONTROLLER: When a dialogue question is asked, the first selectable option is now selected by default on controller mode, regardless of whether or not the Controller style menus option is enabled. Removed the Junimo Note/Community Center Button from non-inventory screens. Ella Enchanted 2. For example, having a controller plugged in no longer snaps mouse input to buttons. Added a desert trader that sells new items. The hill-top quarry also has a chance of spawning them. ConcernedApe released the 1.4.1 patch to address issues found in the big 1.4 Everything Update. Fixed time slowing for all players when the host is in the mine (no longer slows at all in multiplayer). Stardew Valley Delay Sleep Cheat The day cycle in Stardew Valley lasts from 6am to 2am, and once you hit midnight you really need … Fixed "fishing stance" visual glitches in multiplayer. Giving datable NPCs a gift no longer makes your spouse jealous unless you’re currently dating them. Fixed exploit where you could watch the night market mermaid show while time was paused (the show now pauses too). Fixed an issue where you could get your grange score immediately after asking Lewis to judge your grange during the Stardew Valley Fair. Its stats scale with player combat level. Players can marry each other by crafting a “wedding ring” (An old Zuzu City tradition), and offering it to another player. Calico Jack and slot machines in the casino now statistically favor the player. Multiplayer support is a big update alone, but 1.3 brought a bushel of other changes, additions, and bug fixes. Fixed visual seams appearing in Junimo Kart. You can now put Fire Quartz in the Furnace to produce Refined Quartz. The Prismatic Slime can appear even if the mine has been set to "dangerous" mode after finishing Mr. Qi's Special Order Danger In the Deep. 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